GAME DESIGN UNIT
Richard Garfield
LEAD DEVELOPER AIs
Jim Lin, Paul
Peterson, Tom Wylie
SUPPORT DEVELOPER AIs
Charlie Cuteno,
Skaff Elias, Dave Pettey
PROJECT COORDINATION CPUs
Mike Davis,
Karen Hewitt, Herman Vroom
ART DIRECTOR CPU
Craig Hooper
CARD ART DIRECTION AI
Maria Cabardo, Tom
Wylie
CARD DESIGN PROCESSORS
Craig Hooper,
Christopher Rush, Jonnie Wilder
NETRUNNER LOGO AUTOMATA
Craig Hooper,
Christopher Rush, Mike Russo
MANUAL DESIGN PROCESSORS
Jeremy Bills,
John Casebeer, Kim Francisco, Sue Ann Harkey, Dave Hill, Christopher Rush
PACKAGE DESIGN UNIT
Craig Hooper
MARKETING CONSTRUCTS
Jean Flynn, Thea
Maia, Kevin Maples
PRINT COORDINATION DSPs
Keith Kentop,
Tom Wänerstrand
EDITING UNIT/ PROOFING DAEMON
Bob
Kruger/Jennifer Clarke Wilkes
FLAVOR TEXT PROCESSORS
Ed Bolme, Mike
Davis, Richard Garfield, Rhias Hall, David Kizzia, Bob Kruger, Marc Schmalz,
Jennifer Clarke Wilkes, Jana Wright, Tom Wylie
OFF-SITE-PAD-SETUP CYBORGS
Alan Jenn,
Monique Schmierer
PLAYTEST COORDINATION UNIT
Rich McGatha
PLAYTEST AVATARS
Gabriel Alonso, Karen
Bechtel, Trevor Bechtel, Ken Bontinck, Brian Campbell, Adam Conus, Henk
Coppelmans, Julie D'Angelo, Stephen D'Angelo, Tom DesBrisay, Mischa Donders,
Josh Fischer, Barbara Fisher, Karol Fuentes, Javier Garavito, Lily Garfield,
Seana Gladstone, John Guthrie, Heather Henricks, Tres Henry, Matt Hyland, Steve
Jankowski, Brad Kiirkegard, David Kizzia, J. Kovach, Jon Kruger, Matthew Kudzin,
Lisa Kvarda, Windy Lewis, Traci Miadich, Joel Mick, Steve Mullholand, Chris
Page, Fred Page, Scott Pickle, Chris Quenelle, Jeffrey Reed, Scott Sullivan,
Mark Sundlie, Tim Thomas, Jon Tweet, John Tynes, Gary Vandegrift, Elizabeth
Vroom, Jonnie Wilder, Wayne Young
AND SPECIAL THANKS TO: